![]() ![]() If construction cost is no object one can of course use powered rails all the way to the top to get the best possible performance.Ĭarts with a rider, or chest carts, have more momentum and so climb higher than one that is unloaded. To maintain speed in a climb, a ratio of 5:4, powered versus regular rail segments, is a good compromise for decent speed at a reasonable cost, starting with 2 powered rails on the flat before the upward slope to be sure the cart starts the climb at maximum speed. Further testing showed the minimum number of powered blocks to keep the cart climbing well is 3 powered rails every 6 blocks starting at 9 blocks high, at the cost of a strong reduction in speed. However, the cart slows so much that it can reach only another 5 blocks high with 2 lengths of powered track starting at 9 blocks high. This suggests that powered track is needed at this height only to keep a cart climbing. ![]() ![]() Turning next to a wall (see below) or having hills to climb adversely affect the speed of a cart, and so its distance traveled.Ī minecart with no rider, at full speed, can climb 10 blocks on unpowered, upward sloping rail. The performance of a rail line is affected by the way the track is placed. The rest of this page discusses the use of these components in building tracks and rail transport systems.
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